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Troll Freak

(image)

Some trolls are born with extra body parts - arms, legs, even heads, almost as if they were supposed to have been two trolls instead. These extra appendages give these freaks a lot of speed (for a troll), but it also makes them very clumsy. Also, their anatomy always seems to be at war with itself, leading to all kinds of odd problems which would cause death in a creature that didn't constantly regenerate (some even more than a usual troll, almost as if they received two trolls worth of that, as well). Most such freaks take to the water; it hides their appearance, requires less balance to move about, and their extra appendages make swimming easier for them than for other trolls.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.

Advances from:
Advances to: Bridge Troll Troll Cavalry
Cost: 14
HP: 42
Movement: 10
XP: 36
Level: 1
Alignment: chaotic
IDTroll Tribe Freak
Abilities: regenerates
(image)fist
impact
5 - 3
melee
(image)jutting bone
blade
7 - 2
melee
Resistances:
blade20%
pierce20%
impact0%
fire0%
cold20%
arcane-30%
TerrainMovement CostDefence
Castle240%
Cave240%
Coastal Reef-0%
Deep Water240%
Flat230%
Forest340%
Frozen320%
Hills240%
Impassable9940%
Mountains350%
Mushroom Grove350%
Sand330%
Shallow Water240%
Swamp240%
Unwalkable9920%
Village240%